Current Trends in Ultra-Low Latency Interactive Live Streaming
Sponsored by: AMD
Now that we’ve been firmly entrenched in the live-streaming-first approach for about 2 years, it seemed worthwhile to take a look at the state of low-latency streaming as part of a new survey. Our new survey, titled “Interactive & Ultra-Low-Latency Streaming Trend 2024” and sponsored by AMD, focuses on real-time, interactive streaming scenarios key to industry growth.
As part of the survey, which was active on StreamingMedia.com for a few weeks in late October 2024, we asked respondents to detail their perceptions around the live-streaming industry—from cost savings and lowered environmental impact of hardware-based acceleration, using not just general processing (CPU) but also FPGAs, GPUs, and custom ASICs—as part of generalized very-low-latency live-streaming workflows.
Download the "Current Trends in Ultra-Low Latency Interactive Live Streaming" research brief to gain insights into the following and more:
- 1080P stubbornly refuses to cede ground to 4K, but that’s good news for hardware acceleration.
- Content workflows appear to still be mainly focused on AWS or on-premise processing.
- A full quarter of respondents said 100% of their live-streaming workflow requires transcoding.
- Glass-to-glass latency expectation is still about evenly split in the sub-500 millisecond and 1,000-plus millisecond range.
- Will financial and societal incentives for “greener streaming” tip the scale toward lower-latency delivery?